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Melodies of Life Moderators ([personal profile] melodiesmods) wrote2015-12-30 11:40 am

Custom Jobs




Custom Jobs are the means through which the Heroes of Light can regain their true powers. They use a loophole in the Job system to connect to the Heroes of Light's Crystal and draw their real powers from there on. Characters won't be able to use all of their powers at once however, as they have to acclimate to having them once again. The acclimation period works similarly to the way Exp work for normal Jobs.

Custom Jobs must have a minimum of three skills and a may have a maximum of eight. Like regular Jobs, the skills must be ordered so that the weakest ones are regained earlier, whereas the most powerful one is regained after a year (or less depending on how you handle Exp). Custom Jobs allow characters to regain some of their powers, maybe even all of them if they don't have a lot of powers to begin with. However, game breaking skills or god-like skills is forbidden.

Characters will have to go to Palitutu's Laboratory to request a Custom Job, and will be asked to cooperate with the Moogles to create it. Please, use the regular Job List as reference when making a Custom Jobs.


How do Skills work?
You can have one skill per skill line; however in some case you may have multiple elements per line so long as it makes sense. For example, the elemental skills from the Black Mages are all together on the same line, but to compensate for it the three levels of elemental skills take up three skill lines.

How do Custom Jobs work in correlation with regular Jobs?
Custom Jobs do take Job slots. If only one Custom Job is equipped, a regular Job can also be equipped. With a Custom Job equipped, Limit Breaks are only half as likely to happen. With two Custom Jobs equipped, Limit Breaks are disabled altogether. However, the effects of the Limit Break may be used as a skill on an Advanced Custom Job, even if less efficient than a real Limit Break. Custom Jobs cannot be used alongside Onion Knight however.

How do I write my Custom Job?
In the summary, you should write what the Custom Job is about. If your character was an android or a different species that changed upon awakening in Crystallis, it is possible for them to go back at being an android with a Custom Job. This is not a skill, just an effect of the Job you should write in the summary blurb. The same holds true if they have a special weapon such as a Keyblade, etc. You then must write Strengths and Weaknesses sections: they must be well balanced, otherwise the Custom Jobs may have to be revised.

But my character has a lot more than eight skills!
If your character has more than eight skills, they will have to equip a second Custom Job to regain more skills. If they have very powerful skills that do not fit in a Custom Job, they will have to work on an Advanced Custom Job. Note that researches for these are not complete yet. If your character has too powerful skills, either give them only three skills to compensate for the strength of said skills, or wait for Advanced Custom Jobs to become available.

Can another Hero of Light use my character's Custom Job?
Custom Jobs cannot be shared at the moment. They can only become shareable if the character to whom the Custom Job belongs dies for real.

When can I use my Custom Job?
Upon being submitted, Custom Jobs must be approved by the moderators before being used. We may ask for revisions. We also ask you post the Custom Job in your character journal, so that anyone can see it. Furthermore, we ask that anyone asking a Custom Job to have been in the game for at least a month and to provide the Activity Check for the past month.

Please use the form below to submit a Custom Job:






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[personal profile] damn_juicebox 2015-12-30 05:08 pm (UTC)(link)
Character: Rukia Kuchiki
Activity Check: Log made for December

Rukia Kuchiki / Shinigami
Shinigami, or 'soul reapers' as they're more commonly called, are responsible for guiding the souls of the deceased to pass on to the Soul Society. Armed with a weapon unique to theimselves called a zanpakutou, they are tasked with the dangerous job of finding and defeating Hollows -- souls that have lost their hearts and now prey upon the souls of others. It is not a job to be undertaken lightly, as Hollows find shinigami souls to be particularly delicious. All soul reaper's can utilize a katana OR a wakazashi, as that is the basic shape in which their zanpakutou reside when sealed. Depending on their shikai (first release), their weapon may take on a new form entirely. Because of their speed and agility, most shinigami do not equip themselves with armor. If a shinigami's soul is particularly powerful, then it's possible for a shinigami to reach Bankai (second release). However, this level of power is rarely achieved, and requires years of dedicated training as well as the inherent spiritual power necessary to synchronize with their zanpakutou to that degree.

Strengths: Given the dangerous nature of their jobs, a shinigami typically has improved strength and agility. Their endurance for sustaining injuries comes not from physical stamina, but spiritual power. As such, their HP and MP are essentially the same. The stronger a soul reaper's soul is, the more they can endure and dish out. They are extremely well-versed in dealing with the dead and handling supernatural elements around them. Their kidou spells make them versatile warriors, if they train hard enough to master all of the proper skills. As a spiritual being, a shinigami is intangible to mundane physical attacks and contact, though they can still be injured by magical attacks. A shinigami's health can gradually recover if they remain inside their gigai.

Weaknesses: Unless a shinigami has access to a gigai (false body for housing a shinigami's soul), it's difficult for a shinigami to interact with the living. Only humans who possess a degree of spiritual power themselves are able to see, speak with, or even touch a shinigami, making it a fairly lonely job unless there are other shinigami or job-equipped Heroes of Light about. When inhabiting a gigai, almost all of a shinigami's skills (save reiatsu detection) are sealed. Kidou spells take twice as long to cast as their Crystallis equivalents, given the lengthy incantations involved. Shinigami are weak against Holy magic (as they're technically undead spirits) and Dark magic (which goes against the essence of their spiritual composition).

Initial Soul Burial Allows restless non-violent spirits to pass on peacefully to the afterlife.
One Month Gigai Shinigami can inhabit a false physical body.
Two Months Kidou - Healing Transfers spiritual energy to heal injuries (similar to Cure).
Three Months Shikai (First Release) Zanpakutou takes on new shape and special ability (Ice-based for Rukia).
Four Months Kidou - Binding Transfers spiritual energy to halt movement (similar to Stop, but target remains aware).
Six Months Kidou - Destruction Converts spiritual energy to mid-level destructive spells with Fire, Lightning, Holy, or Dark elements.
Nine Months Reiatsu Manipulation Can identify and track souls, as well as gauge the power and potential of a soul.
One Year Flash Step A shinigami can travel at speeds faster than the eye can follow.